By: Andy Martin
The part that interests me the most is how to change the template that is generated from Unity. Is this possible to do for any Unity ios .mm file?
View ArticleBy: dleight
Thanks for posting this. My app was rejected due to “crash on launch” which I cannot recreate on any of several devices including what Apple tested on (iPad Air). According to the crash logs, the crash...
View ArticleBy: Mantas Puida
@Andy, yes, you can do it for any Unity iOS .mm file. But be careful with, if you break something, it will affect all the project.
View ArticleBy: Lior Tal
@Andry you can build a custom PostBuildProcessor that will patch those files for you with the required changes. That might work.
View ArticleBy: Unity iOS7 Submission Issues : The Digital Lycaeum
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View ArticleBy: Colter Haycock
We contacted Fiksu, Chartboost and Tapjoy regarding this issue and I wrote about what they said here: http://forum.unity3d.com/threads/226187-iOS-Advertising-Identifier-rejection-FAQ/page2
View ArticleBy: Andrew
Note.. you’ll get REJECTED also if you use iAd and don’t remove the advertising identifier as per above Here’s the note we got: Note: iAd does not use the AdSupport framework, ASIdentifierManager, or...
View ArticleBy: Danny
When is it expected to be fixed? I mean, I have a game that fits the #3 situation – no ads, and I hate messing with the xcode files, since I sometimes need to do a fresh build, and redo all the changes...
View ArticleBy: Ronald
Will this also work on jailbroken iOS? Or it needs to be genuine version? Thanks in advance and for sharing! Regards, Ronald
View ArticleBy: BT
I am facing a serious issue in all my Unity generated games. If I launch the app with WiFi and then turn the WiFi off, then every time, I try loading a new scene, the app crashes. Is this issue...
View ArticleBy: Mantas Puida
@BT, we are not aware about such issues, please bug report it! You can find our bug reporter in Unity Editor Help menu. Thanks!
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View ArticleBy: App Store Download
A code that I recently purchased had the same problem. Apple rejected it due to the Ad identifier issue. I wasn't aware that the guy who wrote the code was using shady techniques. Got duped for five...
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